Defend yourself from the demon infestation in Chel! Use the armored Templar’s strength to cut through the demons with ease, and when you see their red nether spirits approach, switch to the Warden to seal them away. Learn how to use your gathered energy to fuel your defenses: Seal, block, burn, push, slow, and blow up your enemies before the horde of demons overwhelms you!
Play the game for free! Sealers is available to play online, but if you’d like to see us produce more awesome stuff like this, please support us by buying the game! (It’s only $2!)
Bonus content! Purchase of Sealers includes the full version in HD with 7 different stages, endless mode, concept art, and soundtrack.
$2 Purchase includes:
Full game in HD and bonus content:
endless mode, concept art, and soundtrack.
Sealers can be played for free online, but it does not include the bonus content.
Release date: OCTOBER 24, 2011
Flash
How to play:
The goal is to not let any demons or spirits get past you! Kill them until none remain!
Click on demons to attack and kill them. Most demons spawn a nether spirit when they die, so be careful! Holding your mouse over nether spirits weakens and seal them away. Sealing away nether spirits gives you energy which you can spend on items to help attack or defend from the horde.
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A multiplayer fighting game produced by the combined efforts of Brillant Bytes, White Radish, and Drowtales. Choose between Liriel, Syphile, and Laelia, each with a set of 10 moves, and fight against a local opponent in 3 different locations.
The online multiplayer portion of the game is no longer functional, but you can still play the local 2 player battle mode. Like Chibi Sweets it’s a relic of its time, but we’ve left it up for the curious.
Release date: 2004
Version: 1.1
Flash
System requirements:
Pentium 2 with an OpenGL video card.
Installation:
An old style Flash game, it runs directly from its .EXE and requires the audio driver included in the .zip file. Ignore the online requirement, the multiplayer server it is trying to connect to no longer exists.
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The first flash game done way back in 2003! The programming and music are by Matthew Johnson, with art by Kern and Flaming Ketchup.
The goal of the game is to catch sweets and nothing else! The rate of objects that will fly at you is completely at random, with the screen becoming ridiculously cluttered within a short period of time. Good luck.
Release date: 5th July 2003
Version: 1.0
Flash
How to play:
The Play link on the right will bring you to the original page with the flash game embedded inside. Use the arrow keys to dodge flying meat and catch sweets!