Be forwarned that the design is up for change at any time and does not represent their culture.
Mid chapter 2 there was a creature that was introduced as “northern orc”. An unfortunate filler name for a concept of creature that had to fill a specific need in the world setting as well as an ecology. Years pass, the setting is constantly being updated with more details. “orc”, just like many other names was dropped. We don’t have to use a lord of the ring term , we don’t have to have them green. There’s no Saruman(SP?) creating them to destroy the one ring. So when the opportunity came to give an exotic creature to that soul seeker curently shown in moonless age, i took that chance to re-introduce the specy.
The old world already came to an end twice, giving us the opportunity of making diverse branchs of each race. Each time the world recover, survivors evolved new species. This is one specy which already have 2 cousins. one of them, the small, squashed, flat head kotorcs(i know, the name suck) was already introduced in the remake of chapter 4. These were omnivore and easy to train. Feed them scraps and they’ll do fine as Chelian’s slaves. But i needed a specy that live up in the nothern part of the continent, one that would be rare in the underworld due to it’s need to eat only meat. The result is the Noz tribes. Nomadic tribes that follow seasonal foods across the vast plains and riverlands. An agressive people that is hard to train. Tall, strong, few in number but quite a threat to any civilisations who tried to re-settle the old world. Not much of a concern to Chelian at the moment, it is unlikely the readers of moonless age will see them anytime soon.
There are more races that need re-introduction, or even a first time introduction. If they appear in the comic, i’ll try to give additional details in the news. As Kite want to make a new world setting database. The old wiki will be put to rest.