18 years, its like a life time on a project and one so near completion. The current chapter will lead to the climax and then, yeah, just one more chapter. Lets hope we can pick up a faster update rate to get that story going.
For now, here is the 4k textless version of anniversary artwork.
I’ve recently got back to GMing D&D sessions set in the DT universe. On the second session i felt like creating a new city, for the fun of it and giving unique opportunies to the players using it.
I present you the new city. Built in one of the mist rivers ravine it has several things to make stand out beside its local “sheeps”. First, food is cheap, the agriculture community is strong with meat and tuber vegetable easy to come by. It has an industry powered with railroads that serves the 4 districts, bringing workforce fast and cheap across. Locals have access to jump platforms in the main district with gliders available for both rent and own for those needing individual transports. Most importantly of all : its not fucked up like Chel and its constant clan wars. This one has two Val families, no military force visible while the local yellow hoods serve both as policing force and railroad maintenance.
The sheeps are big insectoid that carries soil upon which lichen grows. Once resting its just look like hills on the field and once active it can be compared to a crab of which yes the meat is crab like too except with a wild rabbit earthy flavor. The lichen can be sheered to make fabric.
As for the yellow hoods! Kite plays one, a train loving girl nammed Poncho. With her power she can do some rather unique things in this city that would be odd for Chel.
The art challenge was “Bunny”
But we also went Vierra which is the final fantasy bunny race. of which i drew Chrys.
Speaking of Chrys, here is the work for her new design:
Design 8 will be the one kept, at least thats what is decided right now
Beanie’s commission in progress
Lordpanther commission of Diva and the divas
Commission for Mullet and Makezu of Sillice.